Rodney Campbell's Blog

Star Trails Processing Workflow…

by on Nov.13, 2014, under Life, Photography

My basic star trails post processing workflow is:

– adjust all the source images in Lightroom with a common set of synchronised basic adjustments (lens correction, white balance, some basic panel adjustments and maybe some tone curve)
– open all the images as layers in Photoshop from Lightroom
– manually fix any images which need fixing (e.g. cloning out plane, boat, etc trails from specific source frames)
– select all the layers and change the blend mode to Lighten
– if all looks good flatten the image and save

– at this stage I’m not normally worried about what the foreground in this image looks like as I’m going to blend in the foreground from some of the other shots later

– open the image again in Photoshop and
– convert the image to a smart object
– apply Camera RAW as a filter and adjust the image to taste – only really caring about the results to the sky and star trails
– adjust the colour temp if required – often want to make it a little bluer
– boost the highlights and whites
– boost the blacks
– add some clarity and saturation if required
– run a Luminosity mask creation action
– go to the Alpha channels and select one of the masks which essentially selects the star trails (some form of lights)
– create a curves layer with this mask and adjust to boost the highlights a little more
– go to the Alpha channels and select one of the masks which essentially selects everything which isn’t the star trails (inverse of above)
– create a curves layer with this mask and adjust to bring down the dark areas a little (to darken the background sky)

– now open up the one or more foreground interest (often light painted) source images in photoshop and drag them one by one into the other star trails document so they appear as layers above the background trails image
– add an inverse (black) mask to each of those layers so they don’t appear (option click the layer mask icon)
– for the foreground I mostly want to use I might use the gradient tool (with black to white transition) to quickly paint in a large section of one of the source foreground images
– for each of the foreground layers I can now paint with a white brush on the mask with a low opacity/low flow brush and my Wacom pressure sensitive pen/tablet to expose the areas of those layers I want to show through creating the final blended image


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